Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts
Tuesday, March 17, 2015
Final Fantasy X 2 HD Review PS3
Story

This game takes place after Final Fantasy X. Yuna, now freed from her responsibilities as a summoner, decided to go a journey with Rikku to find out about the mysterious man who looked like Tidus in a sphere shown to her by Rikku (this event can be watched at Final Fantasy X: Eternal Calm video from the HD Collection). She became a sphere hunter along with RIkku and a new found friend called Paine, and actively hunting for spheres all over Spira.
The atmosphere of the game is almost completely different than Final Fantasy X HD, where the story has more humour as well as more joyful atmosphere compared to the previous game. Not to mention, the different style of the soundtrack itself also reflected the new age of the games world, where there is no more Sin around killing people. People may find that this game has bad atmosphere and style, yet I personally feel it is logically befitting. Who wouldnt be happy in a world without a century old beast that terrorises every living being in the world? The game still has some dark story plots, but most of it is explored during the later half of the main game.
What differentiates this game than Final Fantasy X HD is that you can have different approach on progressing the storyline and view optional story scenes. For example, you can go to all optional locations before proceeding to the mandatory locations to view extra scenes in the game. This what makes this game has high replay value: many optional story scenes. Not to mention, there are three multiple endings to be unlocked in the game, with different conditions to be fulfilled to unlock them.
By taking in mind of completing the game with 100% story completion, the story is rather well-told, this time with Yuna being the narrator of the game. The story itself has both humour and deep themes, where players can explore by completing every Missions in the game to understand the whole story of the game.
Characters are more likable this time. Yuna has much more joyful personality, yet still retain her shy and calm traits from the first game. Rikku is the same as always, but she is much more cheerful than the first game now her burden is gone. Paine is a mysterious, cool yet calm character. Many main and supporting characters return from the first game with supporting rules, such as Wakka, Lulu, Kimahri, and many more. New characters are certainly likable on their own, such as Gippal and Leblanc.
Gameplay
1) Introduction
The PS3 HD version is basically a HD version of Final Fantasy X-2: International + Last Mission, which was first released in Japan exclusively. This version includes the main game content as well as new contents, such as new Dresspheres, new Garment Grids, Creature Creator feature and Final Fantasy X-2: Last Mission.
2) Exploration and Progression Section

The games exploration plays similarly with Final Fantasy X HD, but this time you can use the airship as a hub to visit many different locations after completing the first two missions in the game. Besides mandatory locations that are labelled as Hotspots to be visited, you can visit other locations to complete many optional Missions in the game. There are 5 chapters in the game, and there are many optional Missions to be done within these 5 chapters.
Completing these optional Missions may reward you greatly, such as new accessories, new dresspheres, and many more. Many of these Missions are easy to be missed, and it is recommended for players to use a guide to achieve 100% story completion.
Mission objectives are varied in this game, such as clearing a dungeon, fetch an item, as well as completing minigames. It is more varied than Final Fantasy X HDs progression methods, but still linear as to avoid players getting lost.
Exploration controls are similar as to Final Fantasy Xs controls, except now you can jump to climb ledges. There are many sections in this game that require you to jump, whether to proceed the story or when opening treasure chests.
3) Leveling, Customisation and Upgrading Section

This time, the game brings back the regular leveling system by using experience points to level up. Experience points are gained by defeating enemies. What makes this game different is the AP system.
AP is gained by executing a special move or defeating an enemy. AP is needed to learn new abilities for a dressphere. For example, all three girls need 20 AP each to learn the Warriors Sentinel ability. More powerful abilities may require even more AP to be learned. You can only learn one ability at a time, so it is important if you choose the important ability to be learned from the Dressphere menu. Different Dresspheres offer different abilities and stats to be used in battle. Dresspheres can be obtained by completing the main Missions, or completing optional sidequests and Missions.
You may buy items or accessories from shops. Items such as Potions and Phoenix Downs can be bought easily or dropped by enemies. Accessories can be equipped to gain increased protection during battles, with some useful passive abilities such as increased Defense stat.
4) Combat Section

Unlike the previous games turn based battle system, this game uses the classic ATB system, where all three girls need to wait for their ATB gauge to fill up before taking an action. Certain actions may delay the ATB after using them, while some of them may requires the ATB gauge to fill up before executing an action. Unlike the previous Final Fantasy games that use ATB system, this game allows you to control all three girls to take action simultaneously instead of one action at a time. This game also features the Chain feature, where all three characters can attack an enemy to create a chain, increasing the damage inflicted to the enemy with more hits counted.
During battle, you can change the girls current Dressphere into a different one to suit the battles nature. However, each girl must customise their own Garment Grids with different Dresspheres before switching to another Dressphere in a battle.
Garment Grids are grids that have different number of Dressphere slots, as well as may have passive abilities included. Some Garment Grids may have less slots but better passive abilities, and vice versa. You can always customise which Garment Grid the girls should use, as well as allotting Dressphere slots on different Garment Grids.
Enemies have different types, weaknesses as well as resistances. It is best to check out each enemys weaknesses to gain advantages. For example, Flan enemies are weak against certain elemental magic and strong against physical attacks. Bosses are tougher than regular enemies, and may have more resistances as well as better stats than common foes.
During battle, you may use regular Attack command, or use special abilities such as Swordplay in batlte, Items may also be used, and you may also escape from the battle if the enemy is too difficult. Completing a battle rewards you with Gil, Experience Points, and possibly items.
5) New Contents Section

One new feature that is not present in the first English release of the PS2 version is called Creature Creator. You can use pods to catch enemies of different sizes and types and use them in your party. Each monster have different abilities and stats, so training the proper ones is vital. They can also level up and learn new abilities, but each monster can only a set amount of abilities, so you ma have to unlearn one ability to learn a new one. The monsters even have their own substories called Fiend Tales, which can be unlocked upon leveling up or completing the Cups in the Creature Creator menu.

The last new addition of Final Fantasy X-2 HD is called Final Fantasy X-2: Last Mission HD, which is sort of an epilogue game that takes place after Final Fantasy X-2 events. This game is considered a separate game from HD Remaster game selection menu as well as having a very different style of gameplay. This game takes place in a tower, and you need to climb 80 floors to complete it.
The game uses turn-based system, where every action includes moving or attacking will consume a turn. The game uses square-based grid movement like strategy games, where the player can move from one square to another. You may choose the girl to attack, move, use items, or etc. Items are randomly generated in this game, and every floor layout is different every time you visit, creating the sense of randomness in the game. You will have to fight bosses on every 20 floors, and they can be troublesome if you do not have good abilities or Dresspheres to be used. Leveling up is similar to the main games leveling system, where you will gain stats increase upon gaining enough experience points.
6) Gameplay Conclusion

Despite the combat difference compared to the first game, I find that this game is a welcome back to regular old ATB system as well as not being too similar to the first game. Not only the combat is fast-paced, but the additions of Dresspheres on real-time combat changes battle situations with great variety as well as additions of many minigames. I genuinely like the overall gameplay as well as the new content, with enough variety to make it distinct compared to Final Fantasy X HD.
Graphics

Like Final Fantasy X HD, this game has nice remastered graphics, making it looks better than some of the PS3 RPG games. However, this game reuses many game assets from the previous games, such as NPC models, environment and level designs, as well as monster designs. This is not a major issue since this game is a sequel, but it is noticeable.
Not bugs or glitches that I detected when playing this game, thus I am very happy about it.
Sound

None of the previous Final Fantasy X composers return in making the original Final Fantasy X-2s soundtrack, and this is the same. The soundtrack used in this game have very different style compared to Final Fantasy X HD, with more pop tunes and more variety. The soundtrack itself may not be extremely good, but I just love the start menu screens theme, Eternity: Memory of Lightwaves. Unlike Final Fantasy X HD, this games soundtrack is not remastered or rerecorded. The soundtrack is suitable enough for the game, but I do not particularly like it.
The voice acting is amazing, with considerable improvement of Yunas voice actors performance, Hedy Burress. I think this is how Yuna should be portrayed, as the voice actor herself seems much more comfortable voicing her character this time. Other voice actors also did great job in voicing their characters, such as Tara Strong (Rikku), Gwendoline Yeo (Paine), George Newbern (Nooj), Rick Gomez (Gippal), and the supporting voice actors as well.
Replay Value

Like its predecessor, this game has high replay value. Maybe even higher than Final Fantasy Xs replay value. With lots of new contents like Last Mission, Creature Creator, getting multiple endings, view all possible cutscenes as well as endings, this game can easily takes the playing time value up to more than 100 hours. Not only that, you can play the game again in New Game Plus mode to get anything that you have missed previously.
Conclusion

I personally feel this is the best Final Fantasy sequel I have played so far, and it is far much better than Final Fantasy XIII-2 in many ways, such as much more simple yet well-told storyline and higher replay value. The Dressphere system is a welcome addition, as it allows you to choose what class you need in specific battles. The only problems I have with this game is the possible difficulty of gaining 100% story completion, very different atmosphere and the mildly drastic character change of Yuna, the mixed bag soundtrack, and the recycled game models. Some players may even say that this game is an unnecessary sequel, but I think is a well-deserved sequel after so many years not playing this game on PS2. This game is worth playing not only for being different, but as well as being a good sequel.
Score
Story: 9/10
Gameplay: 9/10
Graphics: 9/10
Sound: 8/10
Final Score: 8.75/10.0, or 35/40
Pros and Cons
Pros
- Interesting storyline.
- Many subplots to be explored and unlocked.
- Likable characters.
- Fast-paced and great combat system.
- Many variety of mission progression methods.
- Variety of Dresspheres to be used in combat, suiting different situations and players playing style.
- Great remastered HD graphics.
- Great voice acting.
- Very high replay value.
- Good variety of minigames.
- Lots of new content.
Cons
- The drastic change of atmosphere from the first game can be unsettling.
- Many reused game models, like NPC models.
- Many of the soundtrack pieces are not memorable enough.
- NPC models dont look good in this game, like Final Fantasy X HD.
**Images are from Gematsu.
Read more »
Hunt for mysterious spheres around Spira.
This game takes place after Final Fantasy X. Yuna, now freed from her responsibilities as a summoner, decided to go a journey with Rikku to find out about the mysterious man who looked like Tidus in a sphere shown to her by Rikku (this event can be watched at Final Fantasy X: Eternal Calm video from the HD Collection). She became a sphere hunter along with RIkku and a new found friend called Paine, and actively hunting for spheres all over Spira.
The atmosphere of the game is almost completely different than Final Fantasy X HD, where the story has more humour as well as more joyful atmosphere compared to the previous game. Not to mention, the different style of the soundtrack itself also reflected the new age of the games world, where there is no more Sin around killing people. People may find that this game has bad atmosphere and style, yet I personally feel it is logically befitting. Who wouldnt be happy in a world without a century old beast that terrorises every living being in the world? The game still has some dark story plots, but most of it is explored during the later half of the main game.
What differentiates this game than Final Fantasy X HD is that you can have different approach on progressing the storyline and view optional story scenes. For example, you can go to all optional locations before proceeding to the mandatory locations to view extra scenes in the game. This what makes this game has high replay value: many optional story scenes. Not to mention, there are three multiple endings to be unlocked in the game, with different conditions to be fulfilled to unlock them.
By taking in mind of completing the game with 100% story completion, the story is rather well-told, this time with Yuna being the narrator of the game. The story itself has both humour and deep themes, where players can explore by completing every Missions in the game to understand the whole story of the game.
Characters are more likable this time. Yuna has much more joyful personality, yet still retain her shy and calm traits from the first game. Rikku is the same as always, but she is much more cheerful than the first game now her burden is gone. Paine is a mysterious, cool yet calm character. Many main and supporting characters return from the first game with supporting rules, such as Wakka, Lulu, Kimahri, and many more. New characters are certainly likable on their own, such as Gippal and Leblanc.
Gameplay
1) Introduction
The PS3 HD version is basically a HD version of Final Fantasy X-2: International + Last Mission, which was first released in Japan exclusively. This version includes the main game content as well as new contents, such as new Dresspheres, new Garment Grids, Creature Creator feature and Final Fantasy X-2: Last Mission.
2) Exploration and Progression Section
Linear progression, but with great freedom of exploration.
The games exploration plays similarly with Final Fantasy X HD, but this time you can use the airship as a hub to visit many different locations after completing the first two missions in the game. Besides mandatory locations that are labelled as Hotspots to be visited, you can visit other locations to complete many optional Missions in the game. There are 5 chapters in the game, and there are many optional Missions to be done within these 5 chapters.
Completing these optional Missions may reward you greatly, such as new accessories, new dresspheres, and many more. Many of these Missions are easy to be missed, and it is recommended for players to use a guide to achieve 100% story completion.
Mission objectives are varied in this game, such as clearing a dungeon, fetch an item, as well as completing minigames. It is more varied than Final Fantasy X HDs progression methods, but still linear as to avoid players getting lost.
Exploration controls are similar as to Final Fantasy Xs controls, except now you can jump to climb ledges. There are many sections in this game that require you to jump, whether to proceed the story or when opening treasure chests.
3) Leveling, Customisation and Upgrading Section
Level up like regular Final Fantasy games.
This time, the game brings back the regular leveling system by using experience points to level up. Experience points are gained by defeating enemies. What makes this game different is the AP system.
AP is gained by executing a special move or defeating an enemy. AP is needed to learn new abilities for a dressphere. For example, all three girls need 20 AP each to learn the Warriors Sentinel ability. More powerful abilities may require even more AP to be learned. You can only learn one ability at a time, so it is important if you choose the important ability to be learned from the Dressphere menu. Different Dresspheres offer different abilities and stats to be used in battle. Dresspheres can be obtained by completing the main Missions, or completing optional sidequests and Missions.
You may buy items or accessories from shops. Items such as Potions and Phoenix Downs can be bought easily or dropped by enemies. Accessories can be equipped to gain increased protection during battles, with some useful passive abilities such as increased Defense stat.
4) Combat Section
Fight off enemies using the power of Dresspheres.
Unlike the previous games turn based battle system, this game uses the classic ATB system, where all three girls need to wait for their ATB gauge to fill up before taking an action. Certain actions may delay the ATB after using them, while some of them may requires the ATB gauge to fill up before executing an action. Unlike the previous Final Fantasy games that use ATB system, this game allows you to control all three girls to take action simultaneously instead of one action at a time. This game also features the Chain feature, where all three characters can attack an enemy to create a chain, increasing the damage inflicted to the enemy with more hits counted.
During battle, you can change the girls current Dressphere into a different one to suit the battles nature. However, each girl must customise their own Garment Grids with different Dresspheres before switching to another Dressphere in a battle.
Garment Grids are grids that have different number of Dressphere slots, as well as may have passive abilities included. Some Garment Grids may have less slots but better passive abilities, and vice versa. You can always customise which Garment Grid the girls should use, as well as allotting Dressphere slots on different Garment Grids.
Enemies have different types, weaknesses as well as resistances. It is best to check out each enemys weaknesses to gain advantages. For example, Flan enemies are weak against certain elemental magic and strong against physical attacks. Bosses are tougher than regular enemies, and may have more resistances as well as better stats than common foes.
During battle, you may use regular Attack command, or use special abilities such as Swordplay in batlte, Items may also be used, and you may also escape from the battle if the enemy is too difficult. Completing a battle rewards you with Gil, Experience Points, and possibly items.
5) New Contents Section
Catch a monster and use them in your battles.
One new feature that is not present in the first English release of the PS2 version is called Creature Creator. You can use pods to catch enemies of different sizes and types and use them in your party. Each monster have different abilities and stats, so training the proper ones is vital. They can also level up and learn new abilities, but each monster can only a set amount of abilities, so you ma have to unlearn one ability to learn a new one. The monsters even have their own substories called Fiend Tales, which can be unlocked upon leveling up or completing the Cups in the Creature Creator menu.
Try out the rogue-like styled game in Final Fantasy X-2: Last Mission HD.
The last new addition of Final Fantasy X-2 HD is called Final Fantasy X-2: Last Mission HD, which is sort of an epilogue game that takes place after Final Fantasy X-2 events. This game is considered a separate game from HD Remaster game selection menu as well as having a very different style of gameplay. This game takes place in a tower, and you need to climb 80 floors to complete it.
The game uses turn-based system, where every action includes moving or attacking will consume a turn. The game uses square-based grid movement like strategy games, where the player can move from one square to another. You may choose the girl to attack, move, use items, or etc. Items are randomly generated in this game, and every floor layout is different every time you visit, creating the sense of randomness in the game. You will have to fight bosses on every 20 floors, and they can be troublesome if you do not have good abilities or Dresspheres to be used. Leveling up is similar to the main games leveling system, where you will gain stats increase upon gaining enough experience points.
6) Gameplay Conclusion
Solid gameplay with lots of new content.
Despite the combat difference compared to the first game, I find that this game is a welcome back to regular old ATB system as well as not being too similar to the first game. Not only the combat is fast-paced, but the additions of Dresspheres on real-time combat changes battle situations with great variety as well as additions of many minigames. I genuinely like the overall gameplay as well as the new content, with enough variety to make it distinct compared to Final Fantasy X HD.
Graphics
Nice remastered graphics.
Like Final Fantasy X HD, this game has nice remastered graphics, making it looks better than some of the PS3 RPG games. However, this game reuses many game assets from the previous games, such as NPC models, environment and level designs, as well as monster designs. This is not a major issue since this game is a sequel, but it is noticeable.
Not bugs or glitches that I detected when playing this game, thus I am very happy about it.
Sound
Great voice acting. Suitable soundtrack as well.
None of the previous Final Fantasy X composers return in making the original Final Fantasy X-2s soundtrack, and this is the same. The soundtrack used in this game have very different style compared to Final Fantasy X HD, with more pop tunes and more variety. The soundtrack itself may not be extremely good, but I just love the start menu screens theme, Eternity: Memory of Lightwaves. Unlike Final Fantasy X HD, this games soundtrack is not remastered or rerecorded. The soundtrack is suitable enough for the game, but I do not particularly like it.
The voice acting is amazing, with considerable improvement of Yunas voice actors performance, Hedy Burress. I think this is how Yuna should be portrayed, as the voice actor herself seems much more comfortable voicing her character this time. Other voice actors also did great job in voicing their characters, such as Tara Strong (Rikku), Gwendoline Yeo (Paine), George Newbern (Nooj), Rick Gomez (Gippal), and the supporting voice actors as well.
Replay Value
Extremely high replay value.
Like its predecessor, this game has high replay value. Maybe even higher than Final Fantasy Xs replay value. With lots of new contents like Last Mission, Creature Creator, getting multiple endings, view all possible cutscenes as well as endings, this game can easily takes the playing time value up to more than 100 hours. Not only that, you can play the game again in New Game Plus mode to get anything that you have missed previously.
Conclusion
A good sequel of a Final Fantasy game.
I personally feel this is the best Final Fantasy sequel I have played so far, and it is far much better than Final Fantasy XIII-2 in many ways, such as much more simple yet well-told storyline and higher replay value. The Dressphere system is a welcome addition, as it allows you to choose what class you need in specific battles. The only problems I have with this game is the possible difficulty of gaining 100% story completion, very different atmosphere and the mildly drastic character change of Yuna, the mixed bag soundtrack, and the recycled game models. Some players may even say that this game is an unnecessary sequel, but I think is a well-deserved sequel after so many years not playing this game on PS2. This game is worth playing not only for being different, but as well as being a good sequel.
Score
Story: 9/10
Gameplay: 9/10
Graphics: 9/10
Sound: 8/10
Final Score: 8.75/10.0, or 35/40
Pros and Cons
Pros
- Interesting storyline.
- Many subplots to be explored and unlocked.
- Likable characters.
- Fast-paced and great combat system.
- Many variety of mission progression methods.
- Variety of Dresspheres to be used in combat, suiting different situations and players playing style.
- Great remastered HD graphics.
- Great voice acting.
- Very high replay value.
- Good variety of minigames.
- Lots of new content.
Cons
- The drastic change of atmosphere from the first game can be unsettling.
- Many reused game models, like NPC models.
- Many of the soundtrack pieces are not memorable enough.
- NPC models dont look good in this game, like Final Fantasy X HD.
**Images are from Gematsu.
Saturday, March 14, 2015
Nuevo gameplay de Final Fantasy Type 0
Combates, exploración y una pizca de las contiendas en el mapeado con toques estratégicos.
Vanille volverá en Lightning Returns Final Fantasy XIII
En el tráiler de la Japan Expo se anunció que Fang, una de las protagonistas principales de la primera entrega, volvería a aparecer en Lightning Returns. Su compañera Vanille también ha sido confirmada, si bien no se conocen más detalles al respecto; solo que, al parecer, residirá en Luxerion, la capital.
También se ha hecho hincapié en la posibilidades de personalización de Lightning.
Como parte de la campaña Final Fantasy GO THERE —mediante la cual Lightning podrá vestir también como Miqo’te—, el traje de invocadora de Yuna (Final Fantasy X) estará disponible en el juego. Se ha mostrado por primera vez en acción:
- Este tipo de atuendos pertenecientes a otros personajes de la saga también podrán personalizarse con cambios de color para cada una de las prendas, si bien no para las armas y protecciones.
Por último, un dato algo picantón. Durante una sesión de preguntas y respuestas en el E3, Motomu Toriyama comentó que el tamaño del pecho de Lightning había aumentado. Es cierto y, de hecho, variará según el atuendo que lleve puesto.
Fuente | Nova Crystallis
Nuevos detalles del DLC para Final Fantasy XIII 2
Hoy podemos disfrutar de nuevos detalles del contenido descargable planeado para Final Fantasy XIII-2.
Como ya se comentó recientemente, el primer contenido descargable en estar disponible será Omega, el próximo día 22 y a un precio de 300 yenes (3€) en PS3 o 240 MSP en Xbox 360. Sin embargo, será completamente gratis hasta el 10 de enero, por lo que los japoneses podrán aprovechar para adquirirlo sin pagar nada. En España también podemos conseguirlo gratuitamente a través del pack de reserva que regalan en determinados establecimientos por la reserva del juego.
Por otra parte, se ha revelado el diseño de los primeros trajes alternativos para Serah y Noel, que estarán a la venta a partir del 10 de enero por el mismo precio que Omega. Los trajes se podrán cambiar en cualquier momento desde el menú principal. ¿Os gustan?
Para terminar, Square Enix ha publicado un vídeo en el que, además de todo lo ya citado, también aparece nuevo contenido descargable anunciado en la Jump Festa. Se trata de otro traje más para Serah, un bikini disponible a partir de febrero, y el enfrentamiento contra Lightning en el Coliseo.
Fuente | Andriasang
¡Todos a jugar a Final Fantasy Type 0!
Desde el blog oficial de Final Fantasy Type-0 nos informan que mañana 11 de agosto estará disponible en la Store japonesa de PlayStation Network la demo "Natsubi", alrededor de las 12:30-13:00.
Antes de que surjan dudas acerca de cómo crear y configurar una cuenta japonesa de PSN, afortunadamente, la demo también se subirá a la página oficial, de forma que nos resultará mucho más sencillo simplemente descargarla desde allí y pasarla a nuestra consola PSP. Pesará unos 332 MB y requerirá firmware 6.39 o superior.
Para esta demo se ha ajustado el nivel de los enemigos y modificado el movimiento de la cámara, que fue ligeramente criticado en la primera versión. Por jugar a la demo, recibiremos unos trajes alternativos para los protagonistas que podremos utilizar en la edición final.
Por cierto, estos trajes alternativos son 14 (uno para cada miembro de la Clase Cero) y tendremos que buscarlos por los escenarios de la demo, así que... ¡a la caza!
Tonelada de imágenes de Final Fantasy Type 0
Square Enix nos deleita con gran cantidad de imágenes de Final Fantasy Type-0 acerca de la última información que hemos recibido de él: Los personajes nuevos, la invocación Shiva, el sistema Alto Cristarium, Phantoma...

Seven, Jack y Deuce, los últimos tres miembros de la Clase Cero presentados recientemente.
Más información acerca de ellos

Seven en combate

Jack en combate

Deuce en combate

Andoria, princesa de Concordia

Celestia, protectora del cristal de Concordia

Invocación Shiva.
Más información acerca de ella


Muestra de los diferentes tipos de magia.
Más información


Energía Phantoma y Alto Cristarium
Más información
Ver todas las imágenes en Andriasang
Read more »
Seven, Jack y Deuce, los últimos tres miembros de la Clase Cero presentados recientemente.
Más información acerca de ellos
Seven en combate
Jack en combate
Deuce en combate
Andoria, princesa de Concordia
Celestia, protectora del cristal de Concordia
Invocación Shiva.
Más información acerca de ella
Muestra de los diferentes tipos de magia.
Más información
Energía Phantoma y Alto Cristarium
Más información
Ver todas las imágenes en Andriasang
Friday, March 13, 2015
Nuevos detalles argumentales de Final Fantasy XIII 2
Lightning es la única familiar de Serah que queda con vida, y está desparecida, pues ahora es una guardiana del reino de la diosa Etro en las tierras de Valhalla, la Dimensión Invisible. En el artículo aparecen algunas imágenes suyas con Odín. Sin embargo, no se aclara por qué protege el legado de Etro ni cuál es su verdadero objetivo.
Por otra parte, Noel viene del futuro, ni más ni menos. Es, de hecho, el único superviviente humano de su época, por lo que regresa al pasado con el fin de intentar cambiar ese destino.
Un tour guiado por Lightning Returns Final Fantasy XIII
A menos de dos meses del lanzamiento de Lightning Returns: Final Fantasy XIII en Occidente, Square Enix ofrece un tour guiado por el juego a modo de vídeo.
El tour introduce el argumento principal y las bases sobre las que se asienta el título. Además, incluye contenido nunca antes presentado en forma de gameplay. En conjunto, resulta ideal para quienes busquen conocerlo.
Lightning Returns: Final Fantasy XIII estará disponible en Europa a partir del 14 de febrero. En Norteamérica saldrá tres días antes, en edición normal y de coleccionista.
Read more »
El tour introduce el argumento principal y las bases sobre las que se asienta el título. Además, incluye contenido nunca antes presentado en forma de gameplay. En conjunto, resulta ideal para quienes busquen conocerlo.
Lightning Returns: Final Fantasy XIII estará disponible en Europa a partir del 14 de febrero. En Norteamérica saldrá tres días antes, en edición normal y de coleccionista.
Wednesday, March 11, 2015
Geronimo Stilton 2 Return To The Kingdom of Fantasy USA
![]() | |
GAME NAME | Geronimo Stilton 2 - Return To The Kingdom of Fantasy |
LANGUAGE | English |
RELEASE DATE | NA |
GENRE | Adventure |
VIDEO GAME | |
DOWNLOAD GOOGLE DRIVE |
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